We are a team of experienced and passionate game developers that have worked on A LOT of titles. Among them are Might and Magic, Call of Duty, Tomb Raider, Gran Turismo, and Left 4 Dead, just to name a few. In fact, our co-founder Jon Van Caneghem is in the Computer Gaming World Hall of Fame and we’re deeply focused on creating compelling games for players around the world. Our tools and technology are state-of-the-art, we strive to maintain a happy and dedicated team, and work together each day to improve our games and company until we become the best in the world. All of it remotely…
If you would like to be part of this, we would love to hear from you. Please contact us at: firstname.lastname@example.org
To learn more about DIG, please visit www.digitalinsightgames.com
The role of the technical artist is to bridge the gap between the technical requirements of a particular asset and the visual target. Determining optimal workflow, tools and import/export paths for all assets in the game is an important function for the role.
Digital Insight Games is an Equal Opportunity Employer. We recruit, interview, and hire people of all backgrounds, orientations, identities, and expressions.
You can email us at email@example.com to inquire about the opening, and share your resume with us.