We are a team of experienced and passionate game developers that have worked on A LOT of titles. Among them are Might and Magic, Call of Duty, Tomb Raider, Gran Turismo, and Left 4 Dead, just to name a few. In fact, our co-founder Jon Van Caneghem is in the Computer Gaming World Hall of Fame and we’re deeply focused on creating compelling games for players around the world. Our tools and technology are state-of-the-art, we strive to maintain a happy and dedicated team, and work together each day to improve our games and company until we become the best in the world. All of it remotely…
If you would like to be part of this, we would love to hear from you. Please contact us at: email@example.com
To learn more about DIG, please visit www.digitalinsightgames.com
This important role requires knowledge of basic modeling, UV mapping, and texture & shader creation to cover a wide range of game content – from player skills to UI effects to environment objects. A successful candidate portfolio will show a strong sense of timing, visual composition, color, anticipation/follow through, and ability to communicate gameplay. Ultimately the goal is to attach stunning visual effects to the game and do so in a way that preserves framerate and memory.
Digital Insight Games is an Equal Opportunity Employer. We recruit, interview, and hire people of all backgrounds, orientations, identities, and expressions.
You can email us at firstname.lastname@example.org to inquire about the opening, and share your resume with us.